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  • Create an application to both supplement the current guided tour at the IMHM and make it accessible for those individuals who are deaf and hearing impaired.

  • Bring new visitors to the museum.

  • Integrate technology to the museum.

  • Contribute to a deserving non-profit.

  • Strengthen design skills and processes.

OBJECTIVES
METHODS USED
  • User research

  • Brainstorming, sketching, paper, and high fidelity prototyping

  • User testing

  • System Usability testing using SUS

Design Process

EMPATHIZE

DEFINE

IDEATE

PROTOTYPE

TEST

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